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Houdini

Cloudy portal
This portal effect was built on a ring, which controlled the rotation and movement of the particle spawners and gave them their initial velocity.
After the initial outward movement, a Pyro Smoke solver was used to create the cloud that floats backwards into the portal.
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Procedural Chair
This was a fun take on learning how to create procedural assets in Houdini that have properties which can be altered by the user.
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